The Classroom to Food Market Pipeline (CFMP) allows teachers to share the lessons of an outdoor garden and more from the comfort of up to four classrooms throughout the school year.
The CFMP Kit comes with a step by step instruction booklet with pictures, teacher training (either in person or telecommuted), and all materials except water bottles and scissors.
The CFMP has students divide into teams using water bottles to grow in class up to 8 different vegetables, fruits, herbs, and/or spices for monthly harvesting. The growing techniques are simple and can be done at home even for those living in apartments using seeds and other materials provided in the CFMP Kit. The CFMP has three different Levels that cover Nutrition & Marketing, Profit & Loss, and Investors while teaching different techniques for growing food indoors.
Harvests can be given to a class pet, wildlife rescue group, animal hospital, or pet store to feed small animals like turtles, rabbits, and hamsters. Occasionally we’ll create images to document The Journey from Classroom to Food Market at your school beginning with students planting seeds and ending with harvests being eaten by animals. These gallery images are posted to the facebook page setup to journal the CFMP at your school throughout the year.
The harvest data is used to decide the winning team within the class for each monthly harvest based on weight. The data can also be used in optional games & activities like the Food Growing League (FGL) where classes compete with other schools across the state.
The top 5 teams in each class go up against the winners of a different class each month. The CFMP Kit makes it possible for entire grade levels to take part by having classes take turns planting and harvesting each month in a relay race against other grades doing the same thing in their hometown or on the other side of the state.
The CFMP has been designed to compliment existing curriculum from 3rd-12th grades (especially science and math). Fortunately, teachers don’t have to worry about losing valuable instruction time to an outside program. Once setup, it requires just 30 minutes twice a month to plant and harvest and just 5 minutes once or twice a week to water. As “Classroom Farmers,” students have a great opportunity to learn indoor gardening skills.
When there is free time, students can take advantage of the CFMP’s optional games and assignments to get a hands on education of how food growing businesses operate (see below). These games, activities, and assignments can be customized to help teach Math and Reading lessons of the instructor’s choosing. Program training can be held in class with students, just teachers, or telecommuted if distance is an issue. Contact Us for details on how to bring the CFMP to your School or how to become a Sponsor.
Starting in May 2018, we’re selling products in our Shop and relying on Sponsors of our Food Growing League (FGL) and Health Tips to help get the CFMP into the schools that need it most (Title I, Food Desert, etc.). Schools with available funds are more than welcome to purchase kits so their students can also participate. We can also work with PTA’s to use the CFMP/FGL as a fundraiser.
Portable Gardens are built out of common materials like water bottles to make growing food simple and inexpensive so even someone living in an apartment can set one up. Learn More
Bottle Growers are simple one bottle top portable gardens that allow students to easily grow greens at home using materials from class. Learn More
(typically takes one school year per level):
CFMP Level I: Nutrition & Marketing – Students learn how easy it is to grow different types of microgreens inside their classroom or even in their room at home. Level I also lets students see the business side of things with the chance to design artwork for print and online promotional materials. Learn More
CFMP Level II: Profit & Loss – Students go beyond microgreens in Level II by growing cherry tomatoes, root vegetables, and more. Entrepreneurship is further explored with another card game plus more optional assignments covering the nuts and bolts of running a business (gross margins, product surveys, prototypes, and basic accounting).
CFMP Level III: Investors – Students find out how much faster they can grow a variety of greens with an L.E.D light compared to sunlight only. Special growing lights cost money which is why Level III has a series of games focused on how to raise funds to build future food empires. Learn More
Earlier versions of the
Classroom to Food Market Pipeline (CFMP):
The [Original] Classroom to Food Market Pipeline (CFMP) has students grow in class nutritious greens that are harvested monthly for a restaurant partner to serve to their customers. This was the combination of ReBuildUp’s Startup Program and CFPP.
The Classroom To Food Pantry Pipeline (CFPP) is one of our Service Learning programs that connects classrooms with nearby food pantries. Learn More