The ReBuildUp Home & Class kit uses indoor food growing to create a Math, Science, and Financial Literacy Lab.
This kit is designed to accommodate players at home along with students both in class and remote learning. This means it can be setup at home and brought to class later on and vice versa when needed. Players register their kits through their School or a Business Partner to compete with other classrooms in up to three different Leagues. All players compete anonymously with no personal information collected by ReBuildUp.
We develop everything in house and work quickly to provide instructor and player requested updates. Many of the program features below are the result of these requests.
The Home & Class Kit is designed for many types of classrooms. Both traditional and remote learners in grades 3rd-12th grades along with adult remedial classes are all welcome to take part in the Leagues of their choice. You can sign up your classroom by clicking here. School Partners can be traditional schools along with Congregations, Food Pantries, and even Businesses that hold remedial classes for adults through their location.
The Food Growing League is the most popular and can be the only League your class or neighborhood takes part in during a season. For School Partners looking to do more, the Food Growing League can be combined with the GrowBuck League where players sell their harvests as pet food using GrowBucks in a Classroom or Home Store. This store can be filled with items donated by Business Partners through the Solution Network or earned through the Discount Network. The League of Solutions can be used to test out different growing techniques in pursuit of bigger harvests.
Intended for 3rd-12th grades and adult remedial classes, the Food Growing League (FGL) lets students practice their MATH and SCIENCE skills with the hands on activity of competitive food growing at home or in the classroom. Once setup, it requires just 30 minutes once or twice a month (depending on Season) to plant and harvest and just 5 minutes once or twice a week to water. In addition to a flexible schedule, growing indoors can help improve your outdoor home and school gardens.
The GrowBuck League (GBL) is a Financial Literacy, Math Lab, Attendance, and Job Training program rolled into one.
At the end of the season, the students’ financial stats can be reported online to see how well they did against other groups in the League. An internal scoreboard is available so players can see how well they’re doing in friendly competition with their classmates or neighbors.
The League of Solutions is about players holding experiments to see which ones solve the problem of how to grow the biggest harvest. ReBuildUp provides add ons that can be tested out by players with each seed they plant.
Players are encouraged to pick and choose their favorite add ons in building their own portable gardens to grow large amounts of greens for their meals at home. Players can also develop their own solution ideas for other problems they come across in their home, classroom, and community.
Food Bike is a video series using the example of a pet food business to demonstrate math, science, and grammar lessons. Business concepts, financial and economic literacy are also a running theme in each episode.
These short videos tie together what a player learns using their kit and gives them a way to put it into practice within their home or classroom.
These videos are currently exclusive to players and instructors.
The Discount Network is a new feature we’re testing out to get needed resources to classrooms faster through a partnership with local businesses. It’s similar to a school magazine drive, but on a local level. The DN is setup to enhance the GrowBuck League by providing players with real world items to buy and sell using their GrowBucks.
The Solution Network is an internal network connecting Players and Instructors with Business Partners in their area.
A full breakdown of how the Solution Network works can be accessed by Players and Instructors.
Participating Business Partners can fulfill these requests and list additional items for use in player made products and solutions. Even intern or job opportunities can be listed.
Job skill points, known as an “OccuScore,” earned by players in one or more Leagues can be used when requesting items for their own player made products sold in their classroom stores, home stores, or even through participating businesses. Older Students in Middle and High School can use their OccuScore in their resume as work experience when applying for Jobs & Internships.
The Home & Class kit allows players to participate every month of the year as an individual player through a school and/or neighborhood without an age limit (kids, teens, and adults welcome). Students can also use their kits in the classroom and then continue at home during breaks and vice versa.
The results of players will be combined under their school and/or neighborhood in friendly competition with other schools or neighborhoods to find out the winners for each season.
Players will find an assigned Player ID in their kit that ensures user identity and privacy remain anonymous. For those under 13 using this kit, a parent or guardian needs to assist with submitting competition results outside of the classroom to instructors in compliance with underage internet usage regulations.
Use the kit’s Login Link and Login Code to access instruction videos and other features. Once the box of kits are received by the Instructor, it’s their responsibility to get them to their participating students or neighbors. Players may have to report back their Player ID’s to the Instructor to confirm their participation on behalf of their school or neighborhood.
If you have questions about the Leagues or overall program, contact us with your comments and questions. Below is a short overview of the Leagues available.
After the end of every three month season, Players on their own or with assistance from an instructor send in all score sheet results. Each season’s results will be posted the following month.
Schedule: Summer (July-Sep), Fall (Oct-Dec), Winter (Jan-Mar), and Spring (April-June).
Classrooms are encouraged (but not required) to sign up one month before the next season to participate. For example, registering in the last week of November/first week of December to take part in the Winter Season (Jan-Mar). In some circumstances, Partners can register a few weeks into an ongoing season.
It’s worth your time as a potential player, school, or business partner to check out the ReBuildUp Home & Class kits.